Almost Home
Almost Home is an interactive fiction text-based game that follows a commuting journey experience from a woman worker in Jakarta. Almost Home (Pulang Malam) was published in Whiteboard Journal as a short story based on the writer’s experience in using public transportation in East Jakarta during their school years.
Almost Home explores the hypervigilance, paranoia, and intense fear that happen during the commute as a result of the constant sexual harassment that women experience in public transportation. This game is based on a personal experience, so do not use it as a reference to handle any cases of sexual harassment.
If you experience or see sexual harassment in public transportation, you can reach out to a professional. Many public transportation services in Jakarta nowadays also have their own rules regarding sexual harassment, so you can check them on their official websites or channels.
Trigger warning: Sexual violence.
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This videogame is free, but the writer plans to develop it further. If you want to support the development process of this game or other text-based games that are currently in development, you can donate to this account. Thank you so much!
Created with love and rage,
Fadiyah.
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The Indonesian version: https://fadiaanaa.itch.io/pulang-malam
| Published | 13 days ago |
| Status | Released |
| Platforms | HTML5 |
| Author | fadiyah alaidrus |
| Genre | Interactive Fiction |
| Made with | Twine |
| Tags | Female Protagonist, Text based, Twine |
| Average session | About a half-hour |
| Languages | English |
| Inputs | Mouse, Touchscreen |
| Links | Instagram, Twitter/X, Personal Website |
| Content | No generative AI was used |

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